Tuesday, July 9, 2013

Updated Chapter 1

I uploaded the new version to the old vault (tried to update on the new vault too, but was having connectivity problems).

It's on the same address, just without the "beta" in its name when you open it. v1.00: http://nwvault.ign.com/View.php?view=Modules.Detail&id=6392  (The changes are listed in a txt file there.)

* Old beta version 0.767 is still here: http://neverwintervault.org/project/nwn1/module/demonheart-chapter-i

It would be nice if someone confirmed that the module v1.00 is playable. It requires an updated hak from the haks page, so take care. I played 2 days ago, but have made new changes since and only partially tested (it turns out I am a slowpoke, I need more than 5 hours for the entire module o.O).

I'm preparing for a holiday and won't be updating in a while.

I probably couldn't remember to list everything. There isn't any special new content, only that some things that didn't work before should now work, and the characters sometimes say something slightly different (you'd need a looking glass to find it, except Raze probably says 3 whole new sentences :P).

Edit: The variables on the exported characters are working, so I'll be taking the information received until now with me on holiday to study in detail. o.O


Saturday, July 6, 2013

Call for Help :)

I've been working on the character relationships in the modules and decided that I need to play Chapter 1 with at least 3 different characters now (I'm testing my bug corrections)... and it might take a while and still not be enough information. I've played the module many times and don't find it quite as fun anymore. :/

As you may know, I would like to be able to predict whether your character liked an NPC from those variables tracked, so a non-rapist character could decide to make a move on PC or not. I don't know if it's going to work or if I should even try, since my main character would be playing hard to get all the time. Still, I am interested in those variable values.

So, I'll ask you to mail me your characters exported from the end of Chapter 1, if you want. They are in the folder localvault and you probably have more than one character with the same name, since the game automatically saves them when you create them, so try to send me the right ones or all of them, and I'll figure it out. Send a description including the character's name (if you send more than one) and how she felt about Brash, Arana and Raze. (Liked someone, but she was shy? Liked someone and tried to jump all over him/her? Was she respectful or rude to them?) Then I can take those characters and extract their variables from their special inventory item, which I hope saved correctly. o.O

demonheartlamb @ gmail . com  (without spaces)

By the way, I have been working on chapters 1, 2 and 3, a little bit of each.

Tuesday, July 2, 2013

Chapter 2 Update

I'm working on the character interactions in C2, mostly just writing dialogs and taking a break from scripting. It bugs me that I didn't make a final version of C1, so it's still the beta with some issues, but it's better to see if I didn't forget something that will be important for C2, first.

In C2, I added a fortune teller. I hope she's being vague enough and that she doesn't spoil too much. :D Below is the (romanced) demonspawn's reaction if you tell him about your reading (you don't have to).

Censored his name for those who haven't played Chapter 1!

The red woman in the shack is the fortune teller. :)