I uploaded the new version to the old vault (tried to update on the new vault too, but was having connectivity problems).
It's on the same address, just without the "beta" in its name when you open it. v1.00: http://nwvault.ign.com/View.php?view=Modules.Detail&id=6392 (The changes are listed in a txt file there.)
* Old beta version 0.767 is still here: http://neverwintervault.org/project/nwn1/module/demonheart-chapter-i
It would be nice if someone confirmed that the module v1.00 is playable. It requires an updated hak from the haks page, so take care. I played 2 days ago, but have made new changes since and only partially tested (it turns out I am a slowpoke, I need more than 5 hours for the entire module o.O).
I'm preparing for a holiday and won't be updating in a while.
I probably couldn't remember to list everything. There isn't any special new content, only that some things that didn't work before should now work, and the characters sometimes say something slightly different (you'd need a looking glass to find it, except Raze probably says 3 whole new sentences :P).
Edit: The variables on the exported characters are working, so I'll be taking the information received until now with me on holiday to study in detail. o.O
It's on the same address, just without the "beta" in its name when you open it. v1.00: http://nwvault.ign.com/View.php?view=Modules.Detail&id=6392 (The changes are listed in a txt file there.)
* Old beta version 0.767 is still here: http://neverwintervault.org/project/nwn1/module/demonheart-chapter-i
It would be nice if someone confirmed that the module v1.00 is playable. It requires an updated hak from the haks page, so take care. I played 2 days ago, but have made new changes since and only partially tested (it turns out I am a slowpoke, I need more than 5 hours for the entire module o.O).
I'm preparing for a holiday and won't be updating in a while.
I probably couldn't remember to list everything. There isn't any special new content, only that some things that didn't work before should now work, and the characters sometimes say something slightly different (you'd need a looking glass to find it, except Raze probably says 3 whole new sentences :P).
Edit: The variables on the exported characters are working, so I'll be taking the information received until now with me on holiday to study in detail. o.O
