Sunday, April 5, 2015

News

Hi everyone. I hope you're enjoying Pillars of Eternity, because I won't be done with anything soon.

I wanted to write a huge announcement, but I got reminded how announcements have only gotten me in trouble and made me feel pressure. I'm still around, doing stuff. There has been a change of plans for the Demonheart series, but I'd rather not talk about it until things are a bit more certain.

Thank you all for your interest and patience. Check back in a few months, there might be real news then. :)

Sunday, December 21, 2014

Working on Chapter 3

I don't like posting updates when I don't have anything definite to say, but seeing as the last update was in August... that's a little creepy. So no, I'm not dead, but I really had other things to take care of.

I was working on updates/bugfixes for the previous two modules, and it looks like I didn't publish them. I'll have to check that later, sorry. I keep transporting my module files between multiple computers, and there have been some complications. :S

Currently I'm merging some areas that I made a long time ago with the new Chapter 3 and rewriting NPCs where needed.

I will make a wild estimate about the module's release - spring 2015. I'm probably lying, but I know you like that. :P

Proof that I was testing the new module:

Sunday, August 17, 2014

Chapter 3 progress

I'm almost done with my detailed plan for Chapter 3. Not sure how long it's going to be in comparison with the previous modules, but there is enough drama content to make it a separate module, so I don't think merging with the final module will occur.

As some of you may know, parts of Chapter 3 have been in existence for years now, because that was supposed to be Chapter 2 until I turned things around. That content is part of my first big Demonheart module. It will require lots of rewriting to make things neat again, and of course not all of the old content is usable, due to not being good enough or not fitting into the story anymore. Word count is unclear for now, since I decided to start a new module and import existing resources from the old one if required.

Brash and Sinallion BFF!

My first struggle with Chapter 3: tying all Chapter 2 endings together. You always come to the same town, but I have to write different conversations for different parties. I was most inspired to write the conversations you get if you have all the companions. :P


Monday, July 28, 2014

Coming back

Okay, the bug reports still look scary, but less so than before. I want to start working on the next module and am getting excited about it. I'll try to get rid of the game breaking bugs for Chapter 2 first (will probably remove the Con penalties from hunger).

By the way, can someone update me on what happened with the Vault? I figure I'll dig around for information, but right now I'm in the mood to work on DH.

Edit:

Updated Chapter 2 on the community vault. I only fixed the most essential bugs and some others that were easy to find and test. It's always possible that something malfunctions due to the new changes, though. :D

Module page: link
Version history: link


Sunday, May 4, 2014

Reminder: I won't be able to work on the module or answer all comments/emails until further notice. Feedback is still welcome. I'll get back to it when I can.

Tuesday, April 29, 2014

Chapter 2 - Testing

For now, the module is on the new vault:

Chapter 2 - BETA

You play at your own risk of getting stuck. I'll get back to testing it myself when I have more time. Sometimes other people can't report some unintended game behavior because they don't know what I actually wanted...


I want to make a new poll about the characters and wish to hear players' feelings about where this is going and any theories. Arrr!


Monday, April 21, 2014

Testing starts soon

I just finished my first successful full run of the module. Wow! :D Now we know that if you make the exact same choices I made, the module is playable. LOL. A public beta will come out when we rule out major bugs with the main quest's variations (in a few days).