A month ago, I thought it would be. Well, it was about time I got serious. All the neat new ideas are going to have to lead somewhere or be deleted. I need to finish this instead of making it a lifelong project.
The first step I need to do (and that I should have done a long time ago - but many authors just skip it)... is to write the complete story. With all the player choices and consequences, of course. I finished the part of the module that covers Chapter 1, apart from its finale (Xaxo and Ara stuff), but I need to decide on all the details of the big story before working any more on Chapter 2. When I have that worked out, Chapter 2 should go fast. I already kind of have a plan for the quests. The thing that's stopping me is how to introduce the villains who are going to be important in the sequels. I can't do it without knowing what exactly is going to happen later.
So far...
Thayn - introduced through a talk (only once), but not released (the second introduction), and still hasn't acted against PC.
Vao - the introduction is half-written (the nasty half), but not scripted in, because that quest isn't done.
Love - not introduced. A few ideas to decide from.
I have to add that XML is a great format to organize stories. It beats a spreadsheet's ass.
The first step I need to do (and that I should have done a long time ago - but many authors just skip it)... is to write the complete story. With all the player choices and consequences, of course. I finished the part of the module that covers Chapter 1, apart from its finale (Xaxo and Ara stuff), but I need to decide on all the details of the big story before working any more on Chapter 2. When I have that worked out, Chapter 2 should go fast. I already kind of have a plan for the quests. The thing that's stopping me is how to introduce the villains who are going to be important in the sequels. I can't do it without knowing what exactly is going to happen later.
So far...
Thayn - introduced through a talk (only once), but not released (the second introduction), and still hasn't acted against PC.
Vao - the introduction is half-written (the nasty half), but not scripted in, because that quest isn't done.
Love - not introduced. A few ideas to decide from.
A statue of an imposing demonspawn. Wonder who he is. :P |
I have to add that XML is a great format to organize stories. It beats a spreadsheet's ass.
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